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Warrior
The Warriors of the
lands of Khanduras are well trained in all of the weapons
of war. Ranging from crusading paladins to unscrupulous
mercenaries, Warriors can be found wherever there is
conflict amongst their countrymen. Many of these
adventuresome men joined with King Leoric's army and went
to battle against the Northern kingdom of Westmarch. As
the fires of war burned themselves out, these Warriors
returned home to find their kingdom in shattered
disarray. |
Dark rumors of the
mysterious demise of King Leoric abound and the evil that
lurks within his Cathedral has drawn many Warriors to
Khanduras seeking fortune and glory. Though they were
warned by the people of Tristram, a few of these brave
souls have ventured into the chaotic labyrinth beneath
the old church- never to be heard from again... Whether
they are driven by valor, honor, madness or greed, new
Warriors arrive in Tristram every day, ready to challenge
the dark unknown that awaits them beneath the earth. |
The Warrior is the
strongest and toughest of the three available classes,
and he excels in the art of close combat. His primary
weakness is that his extensive physical training has left
little time to develop more than a rudimentary knowledge
of magic. The extended periods of time that most Warriors
spend away from their homes and civilization requires
that they learn to repair their own weapons and armor,
although their skill is no match for the talent of a true
blacksmith. |
Attribute |
Maximum Ability |
Strength |
250 |
Magic |
50 |
Dexterity |
60 |
Vitality |
100 |
Warriors are made for the battlefield. They start with 30 in
Strength which allows them to carry heavier weapons and armor.
Their Magic starts at 10 giving them that same amount of mana,
which means that Warriors will not be doing a lot of spell casting. You can of course build up this Attribute, but you
are doing so at the expense of others the Warrior needs.
Dexterity begins at 20 for the Warrior, which, while not a good
as the Rogue, still gives the Warrior a lot of possibilities.
Vitality begins at 25 for the Warrior and this gives him superb
life force. He begins with 70 hit points which allow him to take
a significant amount of damage. Warriors have an innate ability
to repair things in the field. This allows less trips to town,
but at the expense of the durability of an item decreasing with
each repair. Repairs of most items should be done at the
blacksmith shop, especially if you want to keep the item for any
extended period. Use a Warrior if you like up close in-your-face
combat and don't want to dies 1,000 times doing it.
Skill
Item Repair |
The Warrior's born
ability allows him to repair his weapons and armor in the
field without paying Griswald the black smith to do so.
This is a handy ability and may save your life many
times. But, this skill comes with one flaw. When you
repair your equipment in the field it will loose some of
its durability perminately. If you value the equipment
you are carrying it is best to have Griswald repair it
for you. |
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