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How quests are chosen:

In single player, the quests that will appear in a single game are chosen at random. But there is some structure in the way they are chosen. Three quests are always present in every game, The Chamber of Bone, Archbishop Lazarus and Diablo. If you play Hellfire all the new quests will also always be present. The other quests are all organized into groups. From each group a specific number of quests are chosen for every game. The table below summarizes the different groups and how many quests from each group are chosen each game.
 

Quests in each group:

The Curse of King Leoric, Poisoned Water Supply

The Butcher, Gharbad the Weak, Ogden’s Sign  

The Magic Rock, Arkain's Valor, Halls of the Blind

Zhar the Mad, The Black Mushroom, Anvil of Fury  

Warlord of Blood, Lachdanan  
 

Quests in Diablo

 The Butcher
This quest is present in if you see a wounded townsman outside the church (in multi player it is always present). You will find the Butcher in a special, red, room on level 2. Killing him rewards you with Butchers Cleaver in single player and a random magical item in multi player.

Poisoned water supply
This quest is present if the water in the fountain is yellow instead of blue. You will then find an entrance (dark passage) on level 2 to the small mini level where you solve the quest. To solve it, simply kill all monsters in the mini level. Go back to Pepin to get the Ring of Truth. You will know you have killed them all since the water runs blue again.
 

The Curse of King Leoric
If you have this quest you will find an entrance to Skeletons King’s Lair somewhere on level 3. His lair is a mini level with lots of skeletons and also hidden rooms. Pull all levers and attack all crucifixes to reveal the secrets. When the Skeleton King is killed he will drop the Undead Crown.
In multi player Skeleton King is simply running around somewhere on level 3. When you kill him he will drop a random magic item.
 

Gharbad the Weak
You will find Gharbad the weak somewhere on level 3. Talk to him and then go away (off screen so you don’t see him) and then come back. You will now receive a random magical item. Go away again and the next time you coma back and talk to him he will tell you he is almost finished. The third time you come back to him, he will attack you. When killed he drops a random magical item just like any other unique monster.
 

Ogden’s Sign
In this quest the stair from level 4 down to level 5 is blocked by Snotspill who wants you to go around the block and fetch him the Tavern Sign. But so does Ogden. If you bring the sign to Ogden he will give you Harlequins Crest. Snotspill will attack you regardless of whether you give him the sign or not.
 

The Magic Rock
If you have this quest you will find a rock on a pedestal somewhere on level 5. Bring the rock back to Griswold and he will give you Empyrean Band.
 

Arkain's Valor
If you have this quest you will find a special set of rooms on level 5 with the shape of a cross. If you enter the double doors you will find the first blood stone, Put it on the book with the pedestal in the same room. That will open up another door in the room shaped like a cross (go outside to find it). Inside the newly opened room you find yet another blood stone. Bring it too back to the book and a third room is opened up. In it you find the third blood stone which, if placed on the book will open up the final part of the ”cross”. In it you find Arkaine’s Valor.
 

The Chamber of Bone
This quest is always present in single player. You must first read the book on level 6which activates the quest. When you do, the entrance (a stair on level 6) will open up and you can go to the mini level where you solve the quest. Pull both levers to open secret rooms. In the center of the mini level you will find the chamber of bones (lots of bones there). Behind it you will find another room with a book. When you read the book inside the final room you have finished the quest and will gain a spell level of Guardian.
 

Halls of the Blind
This level is present if you find a room shaped like an ”8” on 7. After reading the book on the same level two doors will open to the ”8”. Kill all illusion weavers inside it and the Optic Amulet will drop in the upper of the two small rooms inside the ”8”.
 

Zhar the Mad
You will find Zhar the mad in a room with a book case on level 8. He will give you a book if you talk to him. As soon as you touch the book case he will attack you. When you kill him he will drop a random magical item.
 

Black Mushroom
This is one of the most complicated quests in Diablo. After finding a fungal tome on level 9 and bringing it to Adria the quest is initiated. You will then be able to find a huge black mushroom on level 9. Giving the mushroom to Adria will make her tell you about the demon’s brain and that you should take the brain to Pepin. The first monster you kill after Adria tells you about the brain will indeed drop a brain, it does not necessarily have to be a demon, any monster will drop it. Take the brain to Pepin who will give you an elixir that you should give to Adria. Finally take the elixir to Adria and she will tell you that you can keep it. It is the spectral elixir. After Adria tells you that you can keep it you should drink (use) it immediately, don’t save the game before doing it. It will give you +3 to all attributes. If you don’t use it right away you will not be able to use it at all. However I have been told that if you get hold of a second spectral elixir you can use both at once.
 

Slain Hero
You will find a slain hero somewhere on level 9. He will drop an item depending on your character class.
 

Anvil of Fury
The anvil can be found on a small peninsula on level 10. It is heavily guarded by lots of monsters. Bring the anvil back to Griswold and he will give you Griswold’s Edge.
 

1.Warlord of Blood
If you find lots of Steel Lords on level 13 you have this quest. After reading the book on this level the room next to the stairs down to level 14 will open up and you can fight the Warlord of Blood. After killing him don’t forget to collect all the magical items on the racks in his room.
 

1.Lachdanan
Lachdanan is a unique Blood Knight that you will find on level 14. He asks you for the golden elixir which can be found somewhere on level 15. Bring it to him and he will give you the Veil of Steel.
 

Archbishop Lazarus
On level 15 you will find the Staff of Lazarus. Take it to Cain and he will initiate the quest and a red portal will open up on level 15 adjacent to the pentagram. It takes you to Lazarus’ lair, a small mini level. You will find two Books of Vileness. Stand on the small pentagram near each one and read the book. It will teleport you to a new section of the mini level. After reading both books a new pentagram will appear at the place where you entered the mini level. Standing on it will teleport you into Lazarus’ room. Kill him and the red portal will once more appear at the entrance to the mini level. If you take it back to level 15 you will see that the pentagram has turned red and it takes you to level 16.
In multi player you will not find the Staff of Lazarus. Lazarus himself will be in the upper corner of level 15 in a small room. Kill him to open/activate the pentagram to level 16.
 

1.Diablo
Level 16 is made up of four areas. The first one, at the top, has a lever in the middle. It opens up the maze to the right. Inside it you will find yet another lever which open up the area to the left. Inside it are two more levers which, if both are turned, will open up the final room where you will find Diablo. Kill him and you get to see the Game End movie. In multi player, don’t forget that you will have to pick up every item you wish to keep before killing Diablo as you will be leaving the game after seeing the End Game movie. Only if someone is left in the game and that person is not on level 16 when Diablo dies the game will not be closed and you can reenter it later. As Diablo is treated like a normal monster by the game he will sometimes drop an item too. It can be anything from gold to a magical item.

 



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