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The Graveyard
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Necromancer
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As might be
expected, the devotes of magic are a segregated lot. They are as leery
of students of rival disciplines as a layperson is of all arcane
practitioners. None, however, are so widely maligned and misunderstood
as the Priests of Rathma.
As with most users
of magic, the priests of the cult of Rathma hail from the far Eastern
jungles. They reside in a vast underground city located deep within
those jungles. Their specific geographical locale is particularly
secluded, however, preventing their assimilation into a formal mage
clan. But it is this isolation that allowed them to pursue their
distinct kind of arcane science, For it is through the teachings of
Rathma, as well as through years of research and physical
experimentation, that these men have come to understand and hold sacred
the delicate balance of life and death and are able to twist the line
that borders the two. For although the minions of Hell have long
possessed this power, among mortals the knowledge to reanimate and
control the dead belongs to these priests along. It is this practice
that had lead outsiders to refer to them as Necromancers. They truly
comprehend the balance of all things, and understand and accept their
place in what they refer to as the Great Cycle of Being.
Their culture has subsisted in the shadow of the great mage clans from
the earliest days, and in most ways their practice reaches back to a
time before magic was formalized into strict disciplines.
Although their art
is considered "dark," and the people outside world shun the
priests who practice these arts, these mysterious cultists never
suffered the epidemic of corruption that plagues the ancient Mage Clans.
Pragmatists in the truest sense, they are above temptation. They see
death merely as a natural part of life and so not seek to deny its
arrival . Their singular knowledge of the unknown allows them to face
death without fear. These ideals, coupled with an understanding of the
natural balance between Order and Chaos, explain why they have not
fallen prey to the influences of evil.
Their desire
to uphold this balance had brought the Necromancer forth from the
isolation of their remote, dank homeland to destroy Diablo and his
brethren. For the mere presence of these Prime Evils on the mortal
realm, upsets the natural symmetry of not only the mortal realm, but
also the Great Cycle of Being, itself. The followers of Rathma seek to
right the balance by ridding the mortal realms of non-mortal
intervention altogether. They resent any force that would treat humans
as pawns in a cosmic game, though they are apparently willing to ally
with the Order but only until such time as the balance is restored.
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Traits
and Abilities |
Necromancers have the
ability to reanimate corpses of most entities and to control the
recently dead. The dead release spiritual energies that haunt the mortal
realms. The Necromancer can focus these energies, giving them
manifestations in the corporal world. Practitioners, of necromancy can
curse the very fate of a victim by manipulating the Prime energies
flowing through all living things. |
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