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Offensive Auras

Might
Level Activation: 1
Skill Prerequisite: None
EFFECT: Increases damage dealt by party members.
Caught up in the fervor of battle, the Paladin calls upon the power of righteousness and the strength of justice to add force to the attacks of his party. What would be glancing blows now strike their mark and otherwise deflected strikes rend through armor to bite flesh.
Holy Fire
Level Activation: 6
Skill Prerequisite: Might
EFFECT: Periodically does Fire damage to nearby enemies.
With a hint of brimstone in the air, the noble Paladin strides into battle encased in this holy aura. All those within its range are burnt with the fires of diving virtue. Beware, Beasts of Hell! The fire of purification is upon you!
Thorns
Level Activation: 6
Skill Prerequisite: None
EFFECT: Enemies take damage when they cause melee damage to party members.
An eye for an eye is sometimes not enough. Those who would strike the emissaries of the Light had best take warning, for retribution shall be swift and certain. The might of your blows shall be felt a hundred fold unto you!
Blessed Aim
Level Activation: 12
Skill Prerequisite: Might
EFFECT: Increases Attack Rating.
The spirits of the Light are ever vigilant, and in times of great need, have been known to aid their loyal disciples in subtle ways. When this aura is enabled, these spirits work to guide the hand of the Paladin and his companions, striking true where blows would normally miss.
Concentration
Level Activation: 18
Skill Prerequisite: Blessed Aim
EFFECT: Reduces the chance that your attacks will be interrupted.
Those within the sphere of influence of this skill gain the gift of clarity. A serene sense of lucidity eases the minds of those within, giving them the freedom to focus on individual tasks despite the chaos and distractions of battle. This sense of tranquillity allows the Paladin and his comrades to strike calculated and devastating blows.
Holy Freeze
Level Activation: 18
Skill Prerequisite: Holy Fire
EFFECT: Periodically does Cold damage to enemies nearby.
Using this aura, the Paladin causes the temperature of the air around him to drop drastically, freezing the flesh of his enemies. Those so affected will find their movement drastically hindered and are easily dispatched back to the Hells from whence they spawned.
Holy Shock
Level Activation: 24
Skill Prerequisite: Holy Freeze
EFFECT: Periodically does Lightning damage to enemies within a radius.
A Paladin blessed with the power of this aura calls upon the power of the Light to strike forth at all enemies surrounding him. Divine bolts spring from the earth to smite the Paladin’s enemies.
Sanctuary
Level Activation: 24
Skill Prerequisite: Thorns and Holy Freeze
EFFECT: Damages and Knocks back the un-dead.
This aura causes the Paladin to shine with an inner, holy light. This light is an anathema to the un-dead, summoned as they are through the machinations of the Prime Evils. The aura carries with it the essence of life and the strength and purity of the Paladin’s convictions.
Fanaticism
Level Activation: 30
Skill Prerequisite: Concentration
EFFECT: Increases the Attack Rate for all party members.
True faith can cause its believers to perform fantastic feats. With this aura the Paladin, and all those allied with his cause, carry themselves with a zealous fervor, allowing them to strike down their foes as swiftly as the scythe reaps the harvest.
Conviction
Level Activation: 30
Skill Prerequisite: Sanctuary
EFFECT: Reduces the Defense and Resistance’s of all enemies.
It is fearsome enough to behold the power of a Paladin, yet alone a Paladin aglow with the aura of Conviction. This halo of righteousness demonstrates, with force, the grim determination of those who shine within its brilliance. Any who stand against the Paladin and his allies will understand the meaning of folly.

 



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